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Friday, June 1, 2012

Virtua Tennis PC Game Full Version



Tennis fans should be in heaven after playing Virtua Tennis.
Tennis isn't exactly one of those sports games that people get terribly excited over. You don't see any yearly tennis franchises out there, so a good tennis game is hard to find. Luckily, Virtua Tennis features an easy control scheme, great graphics, and exciting gameplay that will probably manage to rope in a few non-tennis fans along the way.
Because Virtua Tennis is a port of an arcade game, its main mode is nice and short. You pick one of several real-life tennis players, choose singles or doubles play, and move through several stages of increasing difficulty. There's also an exhibition mode that lets you choose a court, put two or four players on it, and play for kicks. You can also customize the rules, setting the number of wins required to end a match, disabling the advantage rule, and so on. Exhibition mode also serves as the game's best mode for multiplayer games, which are a real blast. The meat of the single-player game is in its questlike world-circuit mode. In the world circuit, you start out staring at a world map, as you do in Street Fighter Alpha 3's world-tour mode. Different spots on the map correspond to different challenges. Some are simple singles matches, some are doubles, and some are minigames in which you train. The training levels, which include activities such as aiming at bowling pins, lobbing tennis balls into cans, knocking boxes off the court, and aiming at a bull's-eye target painted on the court, are all pretty cool. Along the way, you'll be earning money, which can be spent in the tennis shop. In the shop, you can unlock extra tennis players for the game's other modes, purchase new outfits, and contract partners so that you can play in world-circuit doubles matches.
The control mirrors the old Nintendo Tennis game for the NES - you use one button for standard swings and another for lobs. Of course, you have significantly more control over the ball, as you can push in a direction while hitting the ball to aim it at different parts of the court. This lets you force the opposing player to run back and forth quite a bit. While it's pretty easy to judge the ball's trajectory and get to it when you're playing on the close side of the court, you'll have to get used to judging the ball's location using only its shadow when you're playing on the far side of the court, which makes for a slightly tougher match. But after a few matches, you'll get used to playing on both sides of the court. In one-player games, you can use an alternate camera angle that gives you a behind-the-back view of the action, but this makes it even harder to properly judge the ball.
The character models have a nice look to them. The players are realistic, with little features like fingers and teeth. Of course, these little touches are noticeable only during the replay mode, which shows a close-up of the action, using an exaggerated version of the blurring effect made popular by Metal Gear Solid. On the audio side, things like balls hitting rackets and on-court voices all sound very nice, but they're a bit marred by a few tracks of bothersome, poppy guitar-rock.
Tennis fans should be in heaven after playing Virtua Tennis. While the game doesn't exactly have a simulation-styled approach, it's definitely a blast to play, and the multiplayer and world-circuit options give it replay value regardless of how many controllers you have.






Processor= 500MHz
RAM= 64MB
Graphics= 16MB


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Tuesday, May 1, 2012

[PC GAMES] Terrorist Takedown - War In Colombia [ Team MJY ]


The only beneficial crop in non-industrial, mountainous region of Colombia is coca - therefore 70% per cent of its society is either directly or indirectly involved in production, distribution, purification or smuggling of cocaine, which makes cartel from Medelin and other mobsters be widely supported by the Colombian society. Criminals are flooding the U.S. with drugs thus earning loads of money from that business. Being fed up with that state of affairs, American government decides to get rid of drug bosses from Colombia. The war in Colombia breaks out... You are a soldier of U.S. Army Special Task Force. You have been dropped behind the enemy lines with one and only goal - to eliminate the boss of Colombian cartel.

It was a routine operation. Colombian and American Special Forces units were destroying a cocaine plantation when a sniper's bullet killed their commanding officer. A moment later, all hell broke loose. The expedition dared to destroy cocaine fields belonging to the Benedictions cartel: the largest and most ruthless drug lord alliance in Colombia.

Features:-

* Fight night and day, rain or shine - The action doesn't stop! Battlefields include jungle swamps, native villages, drug plantations, enemy bases and mysterious ancient ruins.

* Use models of authentic American Army weapons, such as the Spas 12 shotgun, M60 machine gun, and the MK 19 grenade launcher. You can also capture and use enemy guns (Colt 945 pistol, AK47 assault rifle).

Terrorist Takedown : War in Columbia Tech Info:-

Game Platforme(s) : PC
Language : English
Release Date : May 23, 2006
Publisher : DTP Ent.
Developer : CITY interactive
Genre : First Person Shooter

Minimum System Requirements:-

* Os: Windows 98/Me/2000/XP
* Processor : CPU: 1.6 GHz
* Directx : DirectX 9.0
* Memory : 512 MB RAM
* Hard disk : Free hard drive space: 2 Gb
* Video card : ATI Radeon 8500 128 Mb
* Sound card : 16-bits Sound Card
* Mouse, Keyboard

Install Notes:-

1. Burn or mount.
2. Install the game.
3. Play.

Watch On You Tube

http://www.youtube.com/watch?v=CEAcB9l7b




















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Wednesday, April 25, 2012

FIFA 2012

EA Sports is back with a new game in the Fifa series, Fifa 12 or Fifa 2012. Get the full version of this game free from the link given at the end of this page. The game is also available for all the consoles and the Windows PC version here for download. EA have come up with some revolutionary changes in the series specifically in the gameplay part. EA have also told that Fifa 12′s engine will be the same as that of its console counterparts.
If you are a fan of the series then you will see the slightest of changes that have been made to the game from the previous version. But the changes that have been introduced in this year’s Fifa are not minor but some great and major ones. These new changes make the game more intriguing and tactical. Fifa 12 instead building on the things that were good in Fifa 11 has taken a different path and the result s great. In some cases the changes that have been implemented are such that you will never have thought of. The gameplay is fluid and the animations as always are good. The changes in Fifa 12 will force you take a different approach to the gameplay you are used to in the Fifa series. This is total new game of Fifa and a good one. Keep reading or skip to the end to Download Fifa 12 Full Version PC Game Full Free.
Fifa 12′s look hasn’t changed much to notice. The presentation to look similar to a TV broadcast is added apart from that it looks same. The game has better lighting this time and physical appearance and faces of the players have been improved as done every year to match their real counterparts. For anyone looking at the game will feel like it’s the same as before but for the player playing the game will feel the significant changes incorporated in the new game. Camera angle has changed a little being more close to the pitch. The sprint speed in the game has been reduced but not so much that it will affect your gameplay and feels real. Skip to the end of the article to Download Fifa 12 Full Free.
The game has some new physics based collisions and they are simply great. No longer will you see the same animations all the time when you do a standing or sliding tackle. As the game is featuring the new physics system they will always be different and depend upon how the collision of players occurs and their direction during that event. You will see that this also affects the attacking movement of the players as in when you are dribbling and a defender comes across you with a shoulder-to-shoulder resistance your player will twist and you will go off course. Also tackles can miss the ball but they might catch your legs and affect your dribbling sending you tumbling down or down the wrong path. This new physics engine is a great addition and the positives outweigh the negatives of the system. The link given at the bottom of the page will let you Download Fifa 12 Full Free.
The tackling system has also been changed. In earlier games you just had to press and hold a certain button and your player will scramble across the pitch to catch up with the ball and do the necessary things to get the ball. This time it’s not possible. Now if you hold the key the player will just get close to the ball but never tackle that part is up to you and you need to tackle at the perfect time. So manual tackling is the way to go in Fifa 12. This new tactic for defending will show you how much easier it was before. There are many more changes that will make life difficult if you are used to the old gameplay but once you learn it, get ready for a more satisfying experience.
Fifa 11 was one of the best games for soccer and we thought nothing much will change after that but EA Sports have come up with changes that were not even in our minds. Fifa 12 is not just an update to the previous game but a totally new one this time. Better physics, better tackling, better attacking, better movements and better tactics and gameplay is what makes this years a game the best in the series so far and even the best soccer game altogether we just have to wait and see what Konami comes up with in their Pro Evolution Soccer 12 game. If you like soccer then do not miss this game, you will love it. Following link will let you Download Fifa 12 Full Free.

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Monday, April 23, 2012

MotoGP 2 PC Game Full Version


MotoGP 2 has twice the number of tracks available, and it includes just enough other enhancements to make it a worthwhile successor to MotoGP.
Having been released as a launch game for the PlayStation 2, Namco's original MotoGP was a solid racing game that accurately represented the sport of Grand Prix road racing and successfully translated what is one of the most physically demanding motorsports into a visually realistic game--one that was easily accessible to casual racing fans while still maintaining a lot of appeal for hard-core buffs. If MotoGP had one failing, though, it was the lack of racetracks that were available--with only five circuits, the game's replay value suffered. Fortunately, MotoGP 2 has twice the number of tracks available, and it includes just enough other enhancements to make it a worthwhile successor to MotoGP.
Like the first game, MotoGP 2 boasts bikes, racetracks, and factory teams that are licensed from Dorna's 2001 500cc Grand Prix (GP for short) league. Anyone who's familiar with the sport will undoubtedly appreciate being able to race alongside Alex Criville from Team Respol YPF Honda or Telefonica Suzuki's Kenny Roberts Jr. on 10 of the season's 16 circuits. Five of MotoGP's original tracks--Suzuka, Paul Ricard, Jerez, Donington, and Motegi--are still available in MotoGP 2, as are five brand-new courses, which include Catalunya, Assen, Le Mans, Mugello, and Sachsenring. The overall mechanics of MotoGP 2 remain essentially unchanged from those of the original. This means that the three primary gameplay modes of arcade, championship, and time trial are included in this sequel. As you can probably infer from its name, arcade is a straightforward mode that gives you the option of riding for one of the many teams represented in the game against 20 other riders on any of the 10 tracks. You can further custom-tailor your race by choosing the number of laps, adjusting the difficulty of other riders, and fiddling with one of five generic performance variables for your bike--transmission, handling, acceleration, brakes, and tires--and that's one more than the original game offered, by the way. Another new option is the ability to select wet weather, which severely impairs your vision and handicaps your bike's traction.
The time trial mode is similar to the arcade mode, and it lets you choose from the same number of prerace options, but you'll be pitting your skills against the clock, not other riders. Of these three modes, though, championship is easily the one with the most appeal. Here, you can choose to race for one of three beginner teams across all 10 tracks in succession, as you would in the real world. Before each race, you're given one practice session to tweak your bike's performance to that particular course and one qualifying round to determine your grid standing before you actually jump into the race. At the end of each race, you're given a certain number of points depending on where you placed. If the total number of points you earn at the end of 10 races (one season) meets your team's requirement, then you're allowed to sign a new contract with them. Or you can opt to jump to a better team that'll give you a faster bike if you meet its requirements. The rider with the most points after five seasons is crowned the overall champ. It would have been nice to have the option of racing the actual 2001 16-race season as it happened in real life, but it would have been impossible to model the game's different team requirements with only a single season, since nobody switches teams in midseason. As it is, MotoGP 2's championship mode in its current form, as with MotoGP's, is more than acceptable.
Likewise, the control game is no different from MotoGP's. An option before any race lets you turn the "simulation mode" on or off. When it's off, MotoGP 2's control scheme is very simple, and for the most part, you'll be able to be competitive even if you drive your bike like you would a car. When simulation is turned on, though, the bikes become temperamental and overly responsive to any control input you give them. MotoGP 2 does a good job of modeling rear-wheel spin coming out of turns and front-wheel lockups during braking, and simply mashing the gas and brake buttons around corners is a good way of acquainting yourself with the asphalt. The game makes full use of the Dual Shock's vibration to telegraph loss of adhesion before a total wipeout, and the controller's analog buttons offer enough leeway that you won't have to tap on the gas or brakes while cornering.
The challenge mode from the original game has also made its way into MotoGP 2. Though all 10 of the game's tracks are initially available for you to race on in any of the three modes, you can choose from only 12 of the game's 39 total motorcycles from the outset. You can unlock the remainder of these bikes by successfully completing the 70 challenges, which vary in difficulty and include everything from braking within a certain distance to beating a certain track's lap record. While some of the challenges might seem frustrating--some of them really are--the rewards you'll earn by completing them are certainly worth the headache. That's because in addition to gaining access to a variety of new bikes, completing the challenge mode unlocks an option called legends, a mode that will undoubtedly tug at the heartstrings of GP racing fans. Legends mode is very much like the standard arcade mode in that you choose a bike, track, and set your many racing options before jumping into the actual race. But instead of competing against a field of 20 riders from the 2001 roster, you get to race against five of the motorsport's all-time greats: Michael Doohan and his '99 Honda, Kenny Roberts Sr. and his '81 Yamaha, Kevin Schwantz and his '94 Suzuki, Freddie Spencer and his '89 Yamaha, and ultimate champ Wayne Rainey and his '93 Yamaha. These five riders are more skilled than any of the game's other 20 racers, and they'll hound you around the tracks relentlessly. What's more, once this mode is unlocked, you're given the ability to race as any of these five legends in the arcade and time trial modes.
Bringing the entire game to life is a slightly updated version of MotoGP's graphics engine. The updates don't constitute a full face lift--it's more like a quick nip and tuck. The bike models are essentially unchanged, although the riders are composed of a lot more polygons and animate much more realistically than the somewhat stiff motion of the original game. Likewise, some trackside environmental effects--like reflections on your rider's helmet and bike's gas tank--are more apparent than they were in MotoGP. A not-so-subtle enhancement to the original game's graphics are the new wet weather effects. In fact, the rain droplets that mar your vision in the first-person view rival the effect pioneered by Metal Gear Solid 2. Unfortunately, however, the bland techno beats from MotoGP have received no such enhancements, and while you have the merciful option of turning the music off, it would have been nice if the game included a soundtrack that featured something other than mindless beats. Thankfully, the actual sounds in the game, including the whiny engines and the crowd noise, are well done and never get repetitive.
To a passerby, MotoGP 2 might not look very different from its predecessor. Certainly, only someone who has played the original game will be able to appreciate the new additions. Nonetheless, MotoGP 2 features more changes and enhancements to the original game than most annual sports games from EA or Sega do, and the bottom line is that MotoGP 2 is a great addition for racing fans who missed the original MotoGP among the sea of more popular launch games such as SSX and Ridge Racer V, and those who do own the original will certainly appreciate all the new changes that this sequel incorporates.




Processor= 733MHz
RAM= 256MB
Graphics Card= 32MB





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